First of all, I really appreciate your interest in the game :) Currently I am teaching and learning within a new games engine - Unity and also Blender! And yes, I've been at it for the last ~5 months xD As soon as I feel confident, I want to rebuild Amy's House into Unity to have more opportunities for future Updates
But I am going to be honest, it will take a loooong time, but I haven't forgotten you guys ;)
What was your previous engine? Ren'Py? If so that's VERY counterproductive considering that natively Unity uses C# of course you can change the programming language package manager to Python pretty sure its much easier to use the intended programming language tho
No worries at all! I completely understand. Ren’Py is absolutely phenomenal for visual novels - hands down the best for that genre. My project, Amy’s House, will always center on the VN format, but I’m aiming to spice things up with a variety of mini-games, possibly some 3D segments, and - if I ever release on Steam - even a leaderboard system. Those features are a bit challenging to implement in Ren’Py, which is why I’m seriously considering switching to Unity.
I know it means some extra work to capture the core visual-novel feel in Unity, but I’m confident it’s the right move to support all the added functionality. I really appreciate your thoughtful feedback! 😊
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i can't wait the next update!!!!
Is this game fully released and its already stopped developing or still being developed?
Hey!
First of all, I really appreciate your interest in the game :)
Currently I am teaching and learning within a new games engine - Unity and also Blender!
And yes, I've been at it for the last ~5 months xD
As soon as I feel confident, I want to rebuild Amy's House into Unity to have more opportunities for future Updates
But I am going to be honest, it will take a loooong time, but I haven't forgotten you guys ;)
What was your previous engine? Ren'Py? If so that's VERY counterproductive considering that natively Unity uses C# of course you can change the programming language package manager to Python pretty sure its much easier to use the intended programming language tho
No worries at all!
I completely understand. Ren’Py is absolutely phenomenal for visual novels - hands down the best for that genre.
My project, Amy’s House, will always center on the VN format, but I’m aiming to spice things up with a variety of mini-games, possibly some 3D segments, and - if I ever release on Steam - even a leaderboard system.
Those features are a bit challenging to implement in Ren’Py, which is why I’m seriously considering switching to Unity.
I know it means some extra work to capture the core visual-novel feel in Unity, but I’m confident it’s the right move to support all the added functionality.
I really appreciate your thoughtful feedback! 😊
pls add AI translate
IT GOT UPDATED YAY
Yessir!
And a visual update will follow in some weeks!
yay!